The Pantheon of the Dragon Realms is
divided into several categories. The Earth and Sky gods are the main
deities worshiped by most races. These are followed by the demi-gods
of various cults and the Orcs. Along with a brief description of each
deity, is a list of typical worshipers, the preferred alignment and
domains available to the gods clerics.
Only the eight primary deities are described
at length here, anyone who wishes to play a cleric should chose from
this list until the campaign has progressed. All characters are assumed
to worhip these eight at appropriate times, although choosing a cult
can help provide depth to a character.
The Sky Gods
Saren
Clerics:Any lawful or good, both preferably
Domains: Good, Law, Sun All but the most evil beings pay homage to
the Sun Lord. From the Guardians of Light, to priests of the sun,
to farmers and nobles, Saren is recognized as the god of law and order
and prosperity. His devotees make commonly make vows of poverty and
use donations to heal the sick and provide spiritual and martial defense
against the many enemies of peaceful settlements. Even among the Hellions,
the Light Bringer is worshiped as the source of leadership and life
among the gods.
Shalasala
Clerics: any good alignment
Domains: Healing, Good, Luck
Shalasala is the goddess of the Silver Moon, and the source of physical
and spiritual healing. She is depicted as a beautiful woman with mirror
like silver skin and hair, and deep green eyes, or sometimes as an
elf woman. The goddess is worshipped by healers and those in need
of healing or forgiveness, as well as anyone who works at night by
her light. Shalasala is a goddess of peace and her worship is routine
among Burgents and Silver Elves.
Shagrath
Clerics: any lawful
Domains: Destruction, Knowledge, Law
Shagrath is the Lord of the Crimson Moon. He is most often depicted
as a tall, severe looking man in crimson robes resembling whatever
judges or executioners wear in the area. He is the god of vengeance,
justice, and punishment. He is worshipped by anyone who has been wronged
and seeks restitution, who must visit his priests and seek the approval
of the Crimson One for their plan of action. Shagrath takes most of
his worship in prayers at public meetings where crimes are prosecuted
and punishment meted out. His priesthood is divided into orders of
judges and executioners.
Nemith
Clerics: any chaotic
Domains: Air, Chaos, Trickery
Nemith is the God of the Saphire Moon, the Lord of Chaos, the King
of berserkers, drunkards, and thieves. In addition, the skies are
his to command and anyone wishing for clear skies or hoping for rain
had best make offerings to this unpredictable deity. Nemith is worshiped
almost universally as the bringer of wine and other fermented drinks,
and so almost any party or revelry is a celebration of Nemith. His
priests tend to be very close with their neighbors, entreating the
god on their behalf for good weather, helping them survive during
hard times, and organizing the party when things improve.
The Earth Gods
Amarydian
Clerics: any good
Domains: Earth, Plants, Healing
Amarydian is the Earth Mother, the planet itself from which all life
springs. She is worshipped by mothers and expecting mothers, farmers
and cooks. Her festivals are the primary social events among almost
all peoples and she is the Queen of the Gods in the lands of the Silver
Elves. She is often depicted as a beautiful, pregnant woman, or sometimes
as a medusa or a woman surrounded by serpents, who are her sacred
servants.
Tenabras
Clerics: any neutral
Domains: Death, Magic, Protection
Tenabras is the Lord of the Underworld, where most souls go when they
depart their bodies. His rites are the rites of the dead. He is worshiped
to provide safe passage to the departed and also as the keeper of
the gateway to the spirit world. Ancestor worship is common in the
Dragon Realms, and offerings to Tenabras must be included in any prayers
to the departed.
Brugar
Clerics: any lawful
Domains: Fire, Strength, War
Brugar is the Lord of Fire, Strength, Creation and Destruction. Blacksmiths
and craftsmen of all kinds pray to Brugar for inspiration and skill.
Of course, warriors of all stripes worship Brugar for strength and
bravery on the field of battle. Learned religious scholars generally
believe that the minor war gods all represent aspects of Brugar, even
chaotic Braund who represents the erratic destruction of an angered
god. Brugar is chief amongst the gods in the eyes of Dwarves.
Aubray
Clerics: any chaotic or good
Domains: Luck, Plants, Water
Here is the beautiful goddess of spring, luck and rivers. She is the
Lady of Secrets, patron of virgins, and bringer of love and hope.
Aubray is often depicted as a young woman clothed in mist or vines
and sometimes she rides a unicorn for unicorns and all horses are
her sacred creatures. The Tinkers have placed Aubray at the pinnacle
of their beliefs, and this is widely blamed for their successes in
manufacturing and inventing.
War Cults
Braund, Demi-God of strenght and savagery in combat
Clerics: any chaotic
Domains: Strength, War, Chaos
Bravin, Demi-God of courage and
honor in combat
Clerics: Lawful Good or Neutral
Domains: Protection, War, Law
Saverian, Demi-God of cunning
and ruthlessness in war
Clerics: Lawful Neutral or Evil
Domains: Death, Destruction, War
Fire Cults
Evan, demi-god of purity and peace
Clerics: Good
Domains: Good, Protection, Healing, Fire
Erling, demi-goddess of poetry,
art, and travel
Clerics: Neutral
Domains: Fire, Knowledge, Luck, Travel
Emlock, demi-god of greed and
destruction
Clerics: Evil
Domains: Fire, Death, Destruction, Trickery
Magic Cults
Marlyth, demi-god of alchemy and defensive magic
Clerics: good or neutral
Domains: Fire, Magick, Protection
Sascya, demi-goddess of shadows
and illusions
Clerics: neutral or evil
Domains: Air, Luck, Trickery
Tarong, demi- god of time, knowledge,
and travel
Clerics: any
Domains: Knowledge, Travel, Water
The Unspeakable One, demi-god
of chaos and death
Clerics: Chaotic Evil
Domains: Earth, Magic, Death
Other Cults
Deltherain, Mistress of Justice and Freedom, Wood Elves
Clerics: any non evil
Domains: Strength, Protection, Healing
Burgiss, Demi-God of Loyalty
and Friendship, Burgents
Clerics: any non evil
Domains: Healing, Luck, Protection
Thane, the She-Wolf, Goddess
of Hunters
Clerics: any
Domains: Animal, Luck, Strength
Borsalon, Mean and vindictive
god of Oceans
Clerics: Chaotic
Domains: Water, Air, Chaos, Destruction
The Gods of the Orcs
Othar, God of Greed and Gold
Clerics: Evil
Domains: Knowledge, Protection, Strength
Marghast, Winter Spirit, Mistress
of Terror
Clerics: Evil
Domains: Ice, Death, Destruction
Melbonas, the Laughing God
Clerics: Chaotic
Domains: Chaos, Luck, Trickery
The Rat, the Hungry God
Clerics: Neutral Evil
Domains: Animal, Earth, Travel